function renderShapes() const container = document.getElementById('shapes-container'); container.innerHTML = ''; shapes.forEach((shape, index) => const div = document.createElement('div'); div.className = `shape $shape.element`; div.setAttribute('data-color', shape.color); div.setAttribute('data-index', index); div.onclick = () => sortShape(shape.color, index); container.appendChild(div); );
Many games allow users to adjust levels and specific operations (e.g., multiplication, division, fractions) to match the student's current skill level. mathsframe github
The MathFrame repository offers numerous benefits for both teachers and students: function renderShapes() const container = document
If you are inspired by Mathsframe and want to start your own repository on GitHub, here is the standard tech stack used by most educational game developers today: JavaScript (or TypeScript for better structure). container.innerHTML = ''