Systems that require players to transport supplies or fuel to maintain their frontline.
if event_roll == 1: print("\n[EVENT] Border Skirmish reported!") print("1. Retaliate (Increases Tension, boosts Military)") print("2. Negotiate (Costs Treasury, boosts Stability)") choice = input("Choose action (1-2): ") mid eastern conflict sim Script
The genius of Levant is the “Civilian Density” algorithm. In other RTS games, “collateral damage” is just a percentage penalty. Here, it’s a dynamic system. If you use an airstrike on a sniper in a built-up area in Gaza, the game doesn’t just subtract points. It spawns a new insurgent cell in the rubble ten minutes later, led by the cousin of the person you just killed. Your “K/D ratio” is irrelevant; the only stat that matters is the Grievance Clock . Systems that require players to transport supplies or