Framing and cinematography are vital. The placement of the virtual camera can make a scene feel intimate, confrontational, or observational. By manipulating the field of view and focal length, 3D artists guide the viewer's eye to the most important elements of the "contest" or comparison taking place. Conclusion

The "Principles" mentioned in such digital files often lead back to the classic 12 Principles of Animation, which remain the industry standard: Squash and Stretch:

Compare your physical results to the Serge3DX spreadsheet or guide. Look for patterns—are your holes always too small? Are your external dimensions always too large?

Geometric and material properties were measured and input into Serge3DX: