Living Together- -v0.40b- -advent Games- |link| -
The keyword “Living Together” isn’t just a title; it’s the central gameplay mechanic. Every action—from cooking breakfast to respecting quiet hours—affects your relationship score.
For newcomers, Living Together operates on a day-by-day schedule. Each in-game day is divided into four segments: Morning, Afternoon, Evening, and Late Night. You choose an activity for each segment, which can be spent with a specific character, alone (to raise skills), or on chores (which affect household mood). Living Together- -v0.40b- -Advent Games-
Thank you for your incredible support and feedback—we couldn't build this world without you! #AdventGames #LivingTogether #IndieDev #GamingUpdate Should I include a specific or focus more on a for the next update? The keyword “Living Together” isn’t just a title;
Scene prompt examples (short)
The writing is the star. Advent Games hired two relationship counselors as consultants for v0.40b, and it shows. Conversations are not flirt-fests or drama farms; they are banal, sharp, and real. An argument about a late electricity bill escalates into a buried grievance about last year’s canceled vacation. A moment of unexpected kindness—doing your partner’s laundry without being asked—triggers a tearful confession that feels earned, not scripted. Each in-game day is divided into four segments:

