: These became significantly more powerful and "terrifying" in the new edition, often requiring dedicated heavy weapons to take down. Transports
: The new ruleset offers a more streamlined process for building armies, including clearer guidelines on army composition, points values, and wargear. This makes it easier for new players to assemble competitive forces while still offering depth and complexity for veteran players. horus heresy 20 rules pdf better
GW releases an FAQ that says "Power Swords are now +5 points instead of +10." In the official book, you have to remember that. In v20, the points list is just corrected . Version 20 includes the latest GW balance updates, the Forge World FAQ, and the rare "Rules Team Clarifications" from events. : These became significantly more powerful and "terrifying"
: The development of the 2.0 ruleset involved significant community feedback. Players and tournament organizers provided insights into what worked and what didn't, leading to a more polished and enjoyable game. GW releases an FAQ that says "Power Swords
: New rules like Line (given to Tactical Squads) emphasize the importance of standard infantry for winning games, moving away from purely "kill-all" scenarios.
Games Workshop’s official FAQ for HH2.0 is currently 18 pages long. A "better" PDF doesn't make you check two documents. It integrates the errata directly into the rules text.