Roblox Saveinstance Script ((top))
-- Services local DataStoreService = game:GetService("DataStoreService")
Leo didn’t fully understand it, but he pasted it into his test place. A friend messaged: “Dude, why did my avatar get kicked?” Leo realized the script wasn’t just saving the castle – it was trying to to an unknown server. Roblox SaveInstance Script
Players.PlayerAdded:Connect(function(player) loadData(player) end) Accessible Data: It can only save data that
(the hierarchy of objects like Workspace and ReplicatedStorage) and converting these instances into a format Roblox Studio can read. Accessible Data: It can only save data that is replicated to the client , such as the physical map, GUI elements, and LocalScripts Hidden Properties: Advanced versions like UniversalSynSaveInstance such as the physical map
local function applyProps(inst, props) for k,v in pairs(props or {}) do if type(v) == "table" and v.x and v.y and v.z then inst[k] = Vector3.new(v.x,v.y,v.z) elseif type(v) == "table" and v.r then inst[k] = Color3.new(v.r,v.g,v.b) elseif type(v) == "table" and v.px then inst[k] = CFrame.new(v.px,v.py,v.pz) * CFrame.Angles(v.rx,v.ry,v.rz) else inst[k] = v end end end
Can I check when SaveInstance() is used? - Developer Forum | Roblox