: Some versions include an "Air Jump" feature, often bound to the B key, allowing for double jumps or mid-air recoveries. How the Script Works
local remote = game.ReplicatedStorage:WaitForChild("FlipRemote")
local UserInputService = game:GetService("UserInputService") local TweenService = game:GetService("TweenService")
-- Tween the rotation for smoothness local tweenInfo = TweenInfo.new(0.6, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local tween = TweenService:Create(rootPart, tweenInfo, CFrame = goalCFrame)
- Fe - Backflip Frontflip Script - Check This ... Now
: Some versions include an "Air Jump" feature, often bound to the B key, allowing for double jumps or mid-air recoveries. How the Script Works
local remote = game.ReplicatedStorage:WaitForChild("FlipRemote")
local UserInputService = game:GetService("UserInputService") local TweenService = game:GetService("TweenService")
-- Tween the rotation for smoothness local tweenInfo = TweenInfo.new(0.6, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local tween = TweenService:Create(rootPart, tweenInfo, CFrame = goalCFrame)